ABOUT

Hello, my name is Alexander Vollmers-Hansen

I’m a sound designer, composer, and producer based in Denmark.
I’m currently pursuing a professional bachelor’s degree in Sound Design at Sonic College. My expertise shines in the gaming world, where I craft and implement comprehensive audio solutions, covering music composition and sound design.
I’ve also ventured into the cinematic realm, scoring and sound designing movies and trailers, conducting field recording, handling foley recording, and mixing in Dolby Atmos.

How it started for me

My journey into sound began with my love for video games at a young age.
Growing up as a Danish kid in a French school system and moving around quite a bit exposed me to diverse cultures, but I often felt like I didn’t quite fit in, even when I returned to Denmark. This feeling of not belonging led me to find comfort in the world of video games. Games like Gran Turismo, Harry Potter, Lego Star Wars, Just Cause 2, Trackmania, FIFA, Call of Duty and Skyrim were a big part of my formative years.

These games not only provided entertainment but also ignited my curiosity about creating sounds for games and exploring electronic music.
As I grew older, this curiosity transformed into a full-blown passion for crafting electronic sounds and producing music.

What defines my work

My commitment lies in sculpting unique soundscapes and music with an emphasis on accessibility and sophistication.
I take pride in meticulously crafting sonic elements, resulting in pristine mixes and powerful mastering. In my role as a composer and sound designer, I sculpt and layer sound elements, striking a balance between refined precision and raw creativity. My creations span diverse genres and aim to captivate your ears.

Beyond my professional endeavors, I run my own music project, Voliik.
I specialize in creating high-energy electronic dance music that tells compelling stories, blends genres, and offers a distinctive electronic dance flavor.

Wanna say hi?

Linkedin

Email